Hi I'm Xavier Mackay

I’ve been passionate about game development for over six years. I began making games as a hobbyist in late 2020. Since then I have created an extensive portfolio and have studied a Bachelor of Games and Interactive Environments at a university level.

I primarily specialize in programming and game design. I am also an experienced solo developer and am proficient in 3D modelling, rigging, texturing, animation, UI design, level design, production and team management. 

Much of my portfolio is built using C# in Unity and it is something I have been using consistently since 2020. At the beginning of 2026 I began using Unreal Engine for my final year project and have since built up my proficiency with it. 

Photo of myself taken by QUT for the purpose of marketing the Bachelor of Games and Interactive Environments. 

Resume

I am an experienced programmer and game designer with a broad multidisciplinary skill set. I have many years experience with C# and unity and am proficient with Unreal Engine. My extensive portfolio is proof of my ability to program reliable and robust systems that are designed to create engaging and emotive gameplay. I am seeking an opportunity to further my skill set, understand the inner workings of commercial game development and push the medium of video games forward.  

Social Media Links

Game Engines

Unity 

Unreal Engine

Programming Languages

C#

Unreal Engine Blueprints

Python

Programs

Blender

Adobe Substance Painter

Adobe Photoshop

Adobe Premier Pro

Adobe Illustator

Copyright © 2026 Xavier Mackay

Contact:
xavierleemackay@gmail.com